Ruler: Dúnlawai mac Gwalchmai(HMBarb20);
Capitol: Que-Keshu
Economy The kingdom of Saelis
has little in the way of economy. The barbarians of this land have devoted themselves
to the defense of the nation. They primarily ride the Deathwaste
and the Adonai Mountains, quashing goblinoid uprisings and intercepting whatever
recent threat has come rolling out of the magical chaos of the Waste. In recognition
of the protective service the nation provides, the other kingdoms grant them
the supplies that they need.
Geography
Saelis is bordered on
the north by the Deathwaste, on the south and east
by the Adonai mountains, on the west by the Aerioth ocean.
People The people of Saelis
are comprised primarily of a coalition of barbarian tribes – the Bear Paw tribe,
the Sand Dragon tribe, the Tribe of the Shifting Winds, and the Firewalker tribe.
All of them are descendants of the barbarians who came down with the remnants
of Daran Kar-Thone’s army. They accepted a
charge from the Emperor to defend the Empire several years after it was established,
once it became apparent that the Deathwaste was growing
and infecting the areas around it with foul creatures and strange magics. Since
that time, the original tribe has split into separate groups, but the Bear Paw
have always held dominance, in honor of the work done by the original tribe.
Unlike the barbarians to the north, they are less nomadic, and have established
an actual city, though they are still affected by wanderlust. This thirst is
slaked by service in the Wall Riders, the name for the organized patrols that
keep the nation safe.
Major Cities
The only established city in the kingdom, this city primarily provides an
administrative center, and a place of comfort for the "soft ones"
of the southern kingdoms if they choose to visit. It is also a thriving market
place, as many of the goods that are brought south by merchants from Târiq
and the city-states of Trall-Goth
end up here before making their way to the south.
Other Cities
History
Locales
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